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Hanari
Hanari
Game Producer and Localization Manager
Quezon City, Philippines

Summary

A goal-driven game development enthusiast who is passionate about video games and the way games
are created. A good team player and a youth leader. Creative, Hardworking, Versatile, Consistent, and Strong-willed.

Skills

Digital PaintingTexturingGame DesignGame DevelopmentPhotographyGraphic DesignUX DesignWriting3D modelingPoetryHand-drawn PortraitsPhoto Editing and Manipulation

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Unity
Unity
InDesign
InDesign
Flash
Flash
Premiere
Premiere
Microsoft Office
Microsoft Office
Visual Studio
Visual Studio
Muse
Muse
Audition
Audition
Trello
Trello
Android Studio
Android Studio
Google Suite
Google Suite
ClickUp
ClickUp
Airtable
Airtable

Productions

  • Feature image
    • Video Game
      View Finder
    • Year
      2021
    • Role
      Lead Game Designer, UI Artist
    • Company
      SumoRat - Attack on Tekken 7 https://globalgamejam.org/2021/games/view-finder-6
  • Title
    • Video Game
      Heavey's Metal
    • Year
      2020
    • Role
      Game Designer, 2D Artist
    • Company
      Sumo Rat I-Cant-Believe-We-Are-Nine-People-Again Edition https://globalgamejam.org/2020/games/heavey
  • Feature art memento
    • Video Game
      Memento Vivere
    • Year
      2019
    • Role
      Game Designer, Artist
    • Company
      Sumo Rat - Nine Lives Edition https://globalgamejam.org/2019/games/memento-vivere
  • Titlescreen 12
    • Video Game
      Eviola
    • Year
      2018
    • Role
      UI Artist
    • Company
      Team Sumo Rat - https://globalgamejam.org/2018/games/eviola
  • Finalposter2
    • Video Game
      Dimension Rift: The End Marks the Beginning
    • Year
      2017
    • Role
      Game Designer | 2D Artist | Web Developer
    • Company
      RE Lunar Play

Experience

  • Associate Producer | Localization Manager at Monstronauts Inc.
    Quezon City, Philippines
    August 2021 - Present

    Contributed to the following tasks and areas:

    -Production

    -Team Management

    -Task Allocation

    -HR and Admin Tasks

    -Graphics Design

    -Release Management

    -Localization Management

    -Level Design

    -QA Testing

  • Junior Test Engineer at Meralco
    Ortigas, Philippines
    August 2020 - January 2021

    Project Deployment as an SQE in CheQ Systems Inc.

    -Test Planning

    -Test Case Design

    -Test Execution

    -Peer Review of Test Evidences

    -QA of Test Executions / Tickets

  • Software Quality Engineer at Cheq Systems Inc.
    Makati City, Philippines
    January 2020 - Present

    -All processes of Manual Testing

    -Shadow Testing

    -Top-pointer in Leadership Assessment

  • Freelance Game Developer, Web Developer, Artist, Writer, Event Organizer at Self-Employed
    Quezon City, Philippines
    November 2017 - Present

    - Create Video Games

    - Design posters, logos, website assets, branding collaterals, manufacturing materials, etc.

    - Develop simple websites

    - Write essays or articles

    - Organize and marshaling at different events and conventions

    -Create Content Creators' assets (emotes/stickers etc.)

  • Game Tester Intern at Kooapps Philippines Corp.
    Makati, Philippines
    August 2018 - Present

    - Monitor user gameplay sessions for ANR or any errors

    - Perform all testing phases

    - Create a report of encountered bugs or errors and suggest a solution

    - Create a report and analysis of top games in the market

  • Graphics Artist Intern at Jump Digital Asia
    Mandaluyong , Philippines
    April 2018 - April 2018

  • 2D Animator | Graphics Artist Intern at Zeenoh Inc.
    San Juan, Philippines
    December 2017 - March 2018

    - Worked mainly as a 2D Artist Intern

    - Minor positions are 3D Artist and Programmer

    - Accomplished 2D animations and graphics included in multiple projects