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Hanari
Hanari
Associate Game Producer (aspiring Game Designer)
Quezon City, Philippines

Summary

A goal-driven game development enthusiast who is passionate about video games and the way games
are created. A good team player and a youth leader. Creative, Hardworking, Versatile, Consistent, and Strong-willed.

Skills

Digital PaintingTexturingGame DesignGame DevelopmentPhotographyGraphic DesignTeam ManagementUX DesignWriting3D modelingPoetryHand-drawn PortraitsPhoto Editing and ManipulationGame ProductionGame Localization

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Unity
Unity
InDesign
InDesign
Flash
Flash
Premiere
Premiere
Microsoft Office
Microsoft Office
Visual Studio
Visual Studio
Audition
Audition
Trello
Trello
Android Studio
Android Studio
Animate
Animate
Google Suite
Google Suite
ClickUp
ClickUp
Airtable
Airtable

Productions

    • Mobile Game
      Potion Punch Rivals
    • Year
      2024
    • Role
      Associate Producer
    • Company
      Monstronauts Inc.
    • Video Game
      The Adventures of Breadman
    • Year
      2025
    • Role
      Producer and Game Designer
    • Company
      Rutabaga Studio
    • Mobile Game
      Sproutle
    • Year
      2021
    • Role
      Associate Producer and Localization Manager
    • Company
      Monstronaut Inc.
    • Mobile Game
      Potion Punch 2
    • Year
      2019
    • Role
      Associate Producer and Localization Manager
    • Company
      Monstronauts Inc.
    • Video Game
      View Finder
    • Year
      2021
    • Role
      Lead Game Designer, UI Artist
    • Company
      SumoRat - Attack on Tekken 7 https://globalgamejam.org/2021/games/view-finder-6
    • Video Game
      Heavey's Metal
    • Year
      2020
    • Role
      Game Designer, 2D Artist
    • Company
      Sumo Rat I-Cant-Believe-We-Are-Nine-People-Again Edition https://globalgamejam.org/2020/games/heavey
    • Video Game
      Memento Vivere
    • Year
      2019
    • Role
      Game Designer, Artist
    • Company
      Sumo Rat - Nine Lives Edition https://globalgamejam.org/2019/games/memento-vivere
    • Video Game
      Eviola
    • Year
      2018
    • Role
      UI Artist
    • Company
      Team Sumo Rat - https://globalgamejam.org/2018/games/eviola
    • Video Game
      Dimension Rift: The End Marks the Beginning
    • Year
      2017
    • Role
      Game Designer | 2D Artist | Web Developer | Assistant 3D Environment Artist
    • Company
      RE Lunar Play

Experience

  • Sr. QA Tester at Amber Studios
    Taguig, PH
    July 2024 - Present

    (Full-time)

    - Game Testing

    - Scripted Testing

    - Smoke Testing

    - User Acceptance Testing

    - Migration Testing

    - Regression Testing

    - POC/Admin stuff

    - Platforms: Console, Mobile (Android/iOS), Windows, Mac, VR

  • Community Manager at Beijing Kunlun Tech
    PH
    August 2023 - September 2023

    (Contract/Remote- Roblox)

    - Creating events

    - Implementing and managing events

    - Discord Community Management

    - Creation of Publication Materials

    - Graphics Design

  • Game Producer and Game Designer at Rutabaga Studio
    Houston Texas
    June 2022 - August 2023

    (Full-time Remote)

    - Team management across different countries/timezones (7 countries across US, Europe, Asia, and SEA consisting of around 18-35 members)

    - Employee onboarding

    - served as liason between clients, external talents, and outsourced projects

    - Ensuring timely and quality production

    - Target management and overview production and presentation

    - Working closely with leads, narrative writer, and PR manager

    - Active involvement in art and narrative direction, and important game decisions

    - Tested 3D models, rigged assets, and animated models.

    - Created a Game Design Document (Initially a Pitch)

  • Associate Producer | Localization Manager at Monstronauts Inc.
    Quezon City
    August 2021 - February 2024

    (Full-time Remote)

    Contributed to the following tasks and areas:

    -Production

    -Team Management

    -Task Allocation

    -HR and Admin Tasks

    -Graphics Design Assistance

    -Release Management

    -Localization Management

    -few level designs in Unity

    -QA Testing

    -Intern management

    Games: Potion Punch 2, Sproutle, Potion Punch Rivals

    - Employment paused from March 2022 - August 2023 due to lay-offs

    - got hired back after Rutabaga Studio

  • Junior Test Engineer at Meralco
    Ortigas
    August 2020 - January 2021

    (Full-time Remote)

    Project Deployment as an SQE in CheQ Systems Inc.

    -Test Planning

    -Test Case Design

    -Test Execution

    -Peer Review of Test Evidences

    -QA of Test Executions / Tickets

  • Software Quality Engineer at Cheq Systems Inc.
    Makati City, PH
    January 2020 - July 2021

    (Full-time Hybrid)

    -All processes of Manual Testing

    -Shadow Testing

    -Top-pointer in Leadership Assessment

  • Freelance Game Developer, Web Developer, Artist, Writer, Event Organizer at Self-Employed
    Quezon City, PH
    November 2017 - Present

    - Create Video Games

    - Design posters, logos, website assets, branding collaterals, manufacturing materials, etc. for small businesses (PH, SEA and Europe)

    - Develop simple websites

    - Article Writing

    - Organizing and volunteering for different events and conventions

    - Created Content Creators' assets (emotes/stickers etc.)

  • Game Tester Intern at Kooapps Philippines Corp.
    Makati, Philippines
    August 2018 - November 2018

    - Monitor user gameplay sessions for ANR or any errors

    - Perform all testing phases

    - Create a report of encountered bugs or errors and suggest a solution

    - Create a report and analysis of top games in the market

    Games: Pocket Family, Pictoword, etc. (iOS and Android)

  • Graphics Artist Intern at Jump Digital Asia
    Mandaluyong
    April 2018 - April 2018

    * internship paused due to subject conflict

  • 2D Animator | Graphics Artist Intern at Zeenoh Inc.
    San Juan
    December 2017 - March 2018

    - Worked mainly as a 2D Artist Intern

    - Secondary positions are 3D Artist and Programmer

    - Accomplished 2D animations and graphics included in multiple client projects